Name: Naveen Menon

Role: Game Developer | AR Developer

Phone: +91 72049 44370

Address: Cochin, Kerala, India


Skills:

C++, C# 70%
Unity 75%
Unreal Engine 60%
GitHub 60%
Photoshop 70%

About



About Me

A fresher Game Developer with a Bachelor’s degree in Game Design and Development, seeking an entry-level role in the gaming industry. Passionate about advancing my skills, I specialize in game programming, level design, 2D/3D development and AR development with experience in Unity and C++. I’ve participated in multiple game jams, where I honed my abilities in rapid prototyping, problem-solving, and team collaboration. As a motivated and enthusiastic fresher, I’m eager to bring my expertise and creativity to a dynamic team and contribute to crafting exceptional gaming experiences.

  • Profile: Game Developer | AR Developer
  • Education: Bachelor of Science in Game Design & Development
  • Language: English, Malayalam, Hindi, French
  • Other Skills: Excel, Git, UI/UX Design, Level Design
  • Interests: Gaming, Driving, Motorcycle Riding, Traveling, Music, Fitness

0 +   Projects completed

LinkedIn

Resume

Resume

Game Developer skilled in Unity and C++, with experience in AR development. Actively seeking for new opportunities to build immersive and interactive experiences!



Education


2022-2025

Bachelor of Science in Game Design & Development

ICAT - Design and Media College
2008-2022

Higher Secondary School

The Choice School

Projects

Projects

Below are few projects I have worked on in Unity

Retroid Space (Game Designer)

- Created the complete user interface for the 2D platformer game developed during a Game Jam.

- Designed interactive menus, HUD elements, and in-game UI to enhance player experience.

- Ensured visual consistency and user-friendly navigation within the game.

Slime Monsters (Game Developer)

- Developed multiple gameplay mechanics using Unity and C#.

- Implemented enemy AI behavior and level interactions to create engaging challenges for players.

- Collaborated with the team to complete the game within the Game Jam's 72-hour deadline.

Maze of Resolve (Game Developer)

- First-person shooter with a focus on exploration and survival.

- Objective-based progression by collecting five coins to unlock the exit.

- Patrolling enemy AI that switches to chase on player detection.

- Limited combat encouraging strategic movement and decision-making.

- Health management system with risk-based health pack placement.

DeathTiles (Game Developer)

- Created player interaction with platforms (Question System).

- Created safe & hazardous tile mechanics.

- Implemented player reset & respawn system.

- Created the complete user interface for the 3D platformer game.

AR Prop Model (AR Developer)

- Detects a book cover using AR image target and spawns a fully animated 3D barbarian on top of it.

- Implemented tracking, model integration, and interaction logic.

AR Book (AR Developer)

- Main objective was to bring book pages to life with interactive 3D models using image tracking.

- Page-by-Page Interaction: Each image target is mapped to a specific page in the physical book for a seamless AR experience.

- Interactive AR book prototype that merges physical media with digital learning experiences.

AR Virtual Button (AR Developer)

- Custom targets for cube and sphere linked to respective 3D models.

- Implemented raycast-based button interaction and model switching logic.

- Functional AR prototype showcasing user interaction through virtual buttons in an AR environment.


0 Certifications
0 Projects
0 Games Played

More projects on Itch.io

Check it out!


Itch.io

Contact

Contact Me

Below are the details to reach out to me!

Address

Cochin, Kerala, India

Resume

Download



Have a Question? Click Here